VDelVecchio MD120-1
Friday, April 27, 2012
Exploration 6
Next project was exploration 6 and the overall idea of it was a tough one. The point was to take two different types of animation styles that we have learned and put it together in one animation. We were allowed to do any type of storyline or message we wanted to appoint in our animation. I, myself wanted to do something related to my dogs. My two dogs are so nutty, funny and cute. Having them in one of my animations was going to be a great. Sadly it was a lot of work and I just wasn't myself. I felt like I just couldn't animate things anymore. I looked at other's work and I felt as through my piece wasn't good enough for the class. In the end, I handed it in and there were some things that could have been improved for the animation. I could have used different colored paper for it and go beyond what we were taught.
Exploration 5
Exploration 5 gets to claymation. For this I REALLY wanted to do a comercial for Despicable Me. I had such a good idea for it but I just couldn't follow through with the idea that I had. I had a hard time sculpturing my figures and also showing only certain parts of the character's body and not the whole thing. In the end the project ended terribly and I didn't like it one bit at all. Claymation, I would say, is a weak spot in my animating skills and I would like to get the chance in the future to correct that.
Exploration 4 Final
After all the hard work, the commercial is finally finished. The beginning had nice smooth arm motion to throw the seeds, but the growth of the seeds into a monster didn't show much animation and it was quite a problem to making the seeds grow. That was one of the tricky things of making silhouette animation. In the ending of the commercial, lots of people LOVED it! The layers of the red background coming out as being eaten by the plant show off very nicely.
Exploration 4 process
We are now getting into a business part in making animations. Working with a clinic that wants certain things in the comercial was quite something. I really had to think about what type of fantasy or sci-fi related thing would work with the music that we were given. For this, I thought of House of Horrors theme for it. Having a man eatting plant grow and just jump out to the audience and eat them. Doing it all in black paper in a silhouette way was tough. Having to show the plants grow was a difficult process to make. Here are some images of how the cut outs would look through.
Friday, February 17, 2012
Exploration 3 correction
Ok this is not how I wanted the piece to end up. The drawing is taking a lot longer than I expected and I more look at the motion of the shapes spinning really fast in the drawing, it got tougher for me to do. Now I decide to add movable paper pieces to the animation. This way when the shapes in the drawing crashes together, they come back out like as through the shapes really came out of the paper that they were drawn on. Hopefully this will work.
Exploration 3 Process
Friday, February 10, 2012
Exploration 2 Overview
Exploration 2 project was something that I was really looking foward to: 2D drawing animation! This excrise went through the basics of Drawing animation and learning how time consuming it is to drawing hundreds of frames to create motion. Our subject was a simple bouncing ball using the animation techniques of slow in and slow out along with squash and stretch.
Unlike many who got annoyed with drawing, I was enjoying myself drawing the frames over the guide that I drew just for the animation that I made. The process for this for me went by quite easy. Draw guides, trace onto frames, then shot the animation. Same process for every single one of the animations that I had to draw. First animation was a bouncing ball in front of the screen. Second one was the same bouncing ball but with the squash and stretch effect to the animation. Third one was animation of a regular ball using squash and stretch bouncing across the screen 3 times. Fourth animation was of a lighter ball bouncing across screen and the fifth one was of a heavier ball doing the same thing.
For the final, there really wasn't any improvements need since the I have gotten the squash and stretch down along with slow in and slow out. The animation overall was a complete success! There was the etra credit animation we could have done, but I decided not to make it due to other school work that had to be done. Plus I am very proud of what I have already made.
Here is the full animation:
Unlike many who got annoyed with drawing, I was enjoying myself drawing the frames over the guide that I drew just for the animation that I made. The process for this for me went by quite easy. Draw guides, trace onto frames, then shot the animation. Same process for every single one of the animations that I had to draw. First animation was a bouncing ball in front of the screen. Second one was the same bouncing ball but with the squash and stretch effect to the animation. Third one was animation of a regular ball using squash and stretch bouncing across the screen 3 times. Fourth animation was of a lighter ball bouncing across screen and the fifth one was of a heavier ball doing the same thing.
For the final, there really wasn't any improvements need since the I have gotten the squash and stretch down along with slow in and slow out. The animation overall was a complete success! There was the etra credit animation we could have done, but I decided not to make it due to other school work that had to be done. Plus I am very proud of what I have already made.
Here is the full animation:
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